Welcome to the Emu48CE Home Page

Emu48CE

| Introduction | What's new | History | Getting Emu48CE | Downloading Resources Files |
| Related Links | Installing and Running Emu48CE |

Introduction

Emu48 is an hp48 emulator which runs on Win32 systems. Emu48CE is a port  for Windows CE machines. Currently the proyect is in the beta stage.

Handheld PC and PalmPC are supported.
 

What's new

05-08-99
Some P/PC users are having problems with the latest version 1.11. In these cases, please use version 1.0c for PPC for the
time being.

29-06-99
Released Emu48CE version 1.11. It includes all the bug fixes and improvements of  Christoph Giesselink's Unofficial Service Packs for Emu48 for Win95. It's somewhat slower than the previous version, 1.0c, but more stable. Thanx a lot to Mark Bellamy and Ken Trent who merged the P/PC code.
Also added another KML script for P/PC.

10-05-99
Yet another KML script for PalmPC added.

05-05-99
Added some KML scripts for PalmPC.

29-04-99
Version 1.0c is released. Among other improvments and bug fixes, it's capable of  loading and saving Emu48 sessions.
It is avaliable to both H/PC and PalmPC.
Added an script for PalmPC GX machines. (Thanx to Jason Patterson and Mark H.)

24-02-99
Added a new KML script for GX emulation for machines with 4 colours displays for enhanced viewing (Graph apported by Tom Grim)

27-12-98
A KML script and bitmap with big LCD for S/SX ROM images is now avaliable in the Aditional Resources section. Also put  a preliminary (That means NO SUPPORT YET) PalmPC script for S/SX images (Thanks to Salvador Medina).

27-11-98
Added a KML script for G/GX ROM images with a big LCD (Thanx to Salvador Seáñez Beltrán). It should be avaliable soon to S/SX ROM dumps. Arranged a new section for aditional KML scripts.

15-11-98
Corrected a few bugs in the KML script included in emu48com.zip, related with the "COS" key and the bottom of the bitmap which was cut off.
Added the emu48comG.zip with the common resources for G/GX ROM images.

04-11-98
Corrected a bug on Emu48CE MIPS version. It now works all right. If you got MIPS version before Nov 4, please download it again.

01-11-98
Released an untested version of Emu48CE 1.0b for MIPS processors.

12-10-98
A working version of Emu48CE (called version 1.0b) is avaliable for SH3 machines. It'll be soon avaliable for MIPS processors, as soon as we do some testing on one of  them.
 

History

The idea and coding of this project belongs to Jim Anderson, who did almost all the development.

The original Emu48 for Windows 95/NT was made by Sebastien Carlier.

Getting Emu48CE

Emu48ce is available as a source distribution and as compiled executables. You must download the emu48com.zip, the common resource file, plus any one of the following files:
 
Source code (You must have VC++ 5.0 and the CE SDK to build) emu48src.zip
Executable for CE 2.0 machines with SH3 processors emu48sh1_11.zip
Executable for CE 2.0 machines with MIPS processors emu48mip1_11.zip
Executable for the CE 2.0 SDK i386 emulator (requires the WinCE 2.0 SDK and Windows NT) emu48sdk.zip
Executable for PalmPCs with SH3 processors emu48ppc_sh11.zip
Executable for PalmPCs with MIPS processors emu48ppc_mip11.zip
Old version (1.0c) executable for PalmPCs with SH3 processors emu48ppc_sh.zip
Old version (1.0c) executable for PalmPCs with MIPS processors emu48ppc_mip.zip

Note: Be sure to download a resource file f. e. emu48com.zip -- These are common resources for Emu48CE. You will need one of this files to run it. They  include kmi files, bitmaps, and a kml script for an hp48sx or gx on differents screens. Also, if you want to compile from the source distribution, you will need a copy of VC++ 5.0, plus the Windows CE 2.0 SDK.
 

Additional Resources

Aditional resource files for different calculator models and screen sizes are avaliable here to download. You can use one of these instead of the default resource file.
 
Default KML script for an HP48 S/SX on a 480*240 screen.
emu48com.zip
Default KML script for an HP48 G/GX on a 480*240 screen.
emu48comG.zip
Big KML script for an HP48 S/SX that fits on a 640*240 screen.
 resSXbig.zip 
Big KML script for an HP48 G/GX that fits on a 640*240 screen.
resGXbig.zip
Big KML script for an HP48 G/GX on a 640*240 screen (4 colors).
resGXbig4.zip
Preliminary script for an HP48 S/SX on a PalmPC.
 resPPC.zip 
Preliminary script for an HP48 G/GX on a PalmPC.
resGXppc.zip
Another script for an HP48 S/SX on a PalmPC. Simple, but very clear.
resSXppc01.zip
Simple script for HP48 G/GX on a PalmPC.
resGXppc01.zip
Script for an HP 48 G/GX on a PalmPC optimized for RPN functions.
resGXppc02.zip
Script for optimized use of space on a PalmPC. HP48 G/GX rom images.
resGXppc03.zip

Thanks to all who contributed with new scripts!!!

Related Links

Casey Emu48 Graphics Page: A site with several KML scripts and others resources for Emu48.

Christoph Giesselink Main Page: Emu48 tools, scripts and documentation about the KML script language.

Psion 48 Home Page: An HP 48 simulator for Psion V machines.
 

Installing and running Emu48CE


If you are interested in contributing to this project, or you have any suggestions, commentaries or bug reports contact Juan Pablo Lopez Anadon (jplopez@marin.esc.edu.ar).


Last Modified 05 August 1999

Juan Pablo Lopez Anadon (jplopez@marin.esc.edu.ar)